Game Developer
hardgame-dev-spatial-partitioning
How does spatial partitioning improve game performance (quadtrees, grids, BVH)?
Answer
Spatial partitioning speeds up queries like collision checks and visibility.
Common structures:
- Uniform grids
- Quadtrees/octrees
- BVH
They reduce O(n²) checks by only testing nearby objects. Choose based on world size, movement patterns, and query types.
Related Topics
PerformancePhysicsAlgorithms