Game Developer
hardgame-dev-spatial-partitioning

How does spatial partitioning improve game performance (quadtrees, grids, BVH)?

Answer

Spatial partitioning speeds up queries like collision checks and visibility. Common structures: - Uniform grids - Quadtrees/octrees - BVH They reduce O(n²) checks by only testing nearby objects. Choose based on world size, movement patterns, and query types.

Related Topics

PerformancePhysicsAlgorithms