Game Developer
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Shaders basics: what should game developers know about GPU shaders?
Answer
Shaders run on the GPU and define how objects are drawn.
Developers should understand:
- Vertex vs fragment/pixel shaders
- Material parameters and textures
- Cost of branching and texture sampling
Use profiler tools to measure shader cost and avoid overcomplicated materials on low-end devices.
Related Topics
ShadersRenderingPerformance