Game Developer
mediumgame-dev-behavior-trees
What are behavior trees and why are they popular for game AI?
Answer
Behavior trees structure AI decisions as a tree of nodes (selectors, sequences, decorators).
They are popular because they’re modular, easier to debug than monolithic state machines, and can be authored with tooling. They also support reuse across enemy types and behaviors.
Related Topics
AIGame ProgrammingArchitecture