Game Developer
mediumgame-dev-audio-design-implementation
How do you implement game audio systems (mixing, spatial audio, performance)?
Answer
Game audio systems handle playback, mixing, and spatialization.
Consider:
- Audio event triggers and states
- Volume groups and ducking
- Spatial/3D audio
- Streaming vs preloaded assets
Keep audio performance stable by limiting simultaneous voices and using efficient formats and streaming where appropriate.
Related Topics
AudioPerformanceProduction