Game Developer
mediumgame-dev-audio-design-implementation

How do you implement game audio systems (mixing, spatial audio, performance)?

Answer

Game audio systems handle playback, mixing, and spatialization. Consider: - Audio event triggers and states - Volume groups and ducking - Spatial/3D audio - Streaming vs preloaded assets Keep audio performance stable by limiting simultaneous voices and using efficient formats and streaming where appropriate.

Related Topics

AudioPerformanceProduction